Sons of the Fifth Age

Sons of the Fifth Age

MEN NOT MAGIC

PROFILE
Industry: Political Activism, Community Organization, Social Club
Corporate Status: None
Motivation: Racism, Pride
Influence: Limited
Reputation: Poor
Age: Old
Size: Somewhat Small
Stability: Unstable

HISTORY
Description of founding, growth, and current status.

LEADERSHIP
Leader: William Poole
Leadership Type: Democratic
Current Leadership
Qualifications: By membership vote.
Gender: Male
Noticeable Trait: Large mustache.
Can be Found: Only by asking the right people.

ENEMIES & ALLIES
Enemies: Some
Allies: Few
Enemies Include: Nonhuman groups, some politicians, magic guilds.
Allies Include: Some politicians, other humanist groups.

RESOURCES, EMPLOYEES, & FACILITIES

Resources
Quantity: Very limited
Resources Include: Some political support, legal resources, access to industrial supplies.

Employees
Employees Identifiable By: Special pins.
Common Trait: Self righteous.
Requirement: Must be human and not awakened.
Initiation: Secret ceremony.

Guards: Skilled at fighting mages and non-humans.
Bribes: Depend on circumstances.
Competence: Below average.

Facilities
Quality: Older than most.
Locations: Mostly spread throughout poor districts.
Exterior: Welcoming and well lit.
Interior: Traditional and comfortable.
Industrial: Very well staffed.
Security: Aggressive

Sons of the Fifth Age

Five Points Deraj316